GameCap
Jailbreak

Jailbreak value list

Values updated ยท

Jailbreak vehicle, HyperChrome, rim and texture values. Compare hypercars and customization before accepting a trade.

30 items ยท base values shown โ€” open an item for every variant.

Volatility90d
๐Ÿš€TorpedoLimited42MDemand 9 out of 10history pending
๐ŸฉBeignetLimited38MDemand 9 out of 10history pending
๐ŸŒˆHyperShift Level 5HyperChrome32MDemand 9 out of 10history pending
๐ŸŽ๏ธJavelinLimited30MDemand 9 out of 10history pending
๐ŸฎBruleeLimited26MDemand 8 out of 10history pending
๐Ÿ•ท๏ธArachnidLimited24MDemand 8 out of 10history pending
๐ŸCelsiorLimited22MDemand 8 out of 10history pending
๐Ÿ›ธCrew CapsuleLimited20MDemand 8 out of 10history pending
๐ŸงŠIcebreakerLimited17MDemand 7 out of 10history pending
๐ŸŒ‹Molten M12Limited14MDemand 7 out of 10history pending
๐Ÿ—ผParisianLimited12MDemand 6 out of 10history pending
๐Ÿš™JB8Limited11MDemand 7 out of 10history pending
๐ŸฆˆMegalodonLimited10MDemand 6 out of 10history pending
๐Ÿ’ŽHyper Diamond Level 5HyperChrome9.5MDemand 8 out of 10history pending
๐Ÿ”ดHyper Red Level 5HyperChrome9MDemand 8 out of 10history pending
๐Ÿ”ตHyper Blue Level 5HyperChrome8.5MDemand 8 out of 10history pending
๐ŸŸขHyper Green Level 5HyperChrome8MDemand 7 out of 10history pending
๐ŸŸ Hyper Orange Level 5HyperChrome8MDemand 7 out of 10history pending
๐ŸŸฃHyper Purple Level 5HyperChrome8MDemand 7 out of 10history pending
๐ŸŸกHyper Yellow Level 5HyperChrome8MDemand 7 out of 10history pending
๐ŸฉทHyper Pink Level 5HyperChrome7.5MDemand 7 out of 10history pending
๐ŸŒBanana CarLimited5.5MDemand 6 out of 10history pending
๐Ÿ‡บ๐Ÿ‡ธPatriotLimited4MDemand 5 out of 10history pending
๐ŸBumblebeeLimited3.5MDemand 5 out of 10history pending
๐Ÿ†Goldpiece SpoilerRare2.2MDemand 5 out of 10history pending
๐Ÿ’Diamond RimsRare1.8MDemand 5 out of 10history pending
โญStarfall RimsRare1.5MDemand 4 out of 10history pending
๐ŸŒŒGalaxy TextureRare1.2MDemand 4 out of 10history pending
โฌ›Carbon Fiber TextureRare900KDemand 4 out of 10history pending
๐ŸŽƒPumpkin TiresRare700KDemand 3 out of 10history pending

See every recent value change โ†’

GameCap is not affiliated with or endorsed by Badimo or Jailbreak. Jailbreak and its items are trademarks of their respective owners. Legal

How JailbreakTrading Values & Market Dynamics Work

1. Community Value Points

Item values represent aggregate purchasing power from completed trades across trading servers and Discord communities, curated by our value team.

2. Demand Scores (1โ€“10)

Demand measures how fast an item trades. A Godly or pet with 9/10 demand easily secures overpays, while low-demand items (1-3/10) take longer to find serious buyers.

3. The 7-Day Trend

Market trends highlight rising (hype / inflation) or dropping (duped / declining demand) items so you never trade a stable item for a crashing one.

Win, Fair, or Lose (WFL) Valuation Guidelines

Win (Big Win / Small Win)

You receive at least 5% more value, or you exchange hard-to-trade items for high-tier liquid items.

Fair (Equal Balance)

Both sides are within 5% value with comparable demand tiers. Neither player gains an unfair advantage.

Lose (Overpay / Scam)

You surrender > 5% more value or take low-demand items that will lose value over time.

Jailbreak Value List FAQs

How often is the Jailbreak value list updated?

Our Jailbreak value list is curated continuously by the GameCap value team from completed community trades, demand and liquidity shifts.

What does WFL mean in Jailbreak trading?

WFL stands for Win / Fair / Lose. It is a community standard to rate whether an offer favors you (Win), is equally balanced within ~5% (Fair), or causes you to lose net value or demand (Lose).

What is currently the highest-value item in Jailbreak?

The highest-valued item on our live list is Torpedo valued at 42M.

Why does demand matter as much as value in Jailbreak?

A high-value item with low demand (1-3/10) is difficult to trade and frequently suffers underpays. Conversely, high-demand items (8-10/10) trade immediately and regularly command profitable overpays.